![]() ![]() By now I think it is safe to say that it was never meant to have equal strength for all characters. You know what would have helped the matchmaking in all game modes all the time, both in balance and queue times? Easy: making all heroes equally strong, at least somewhat. Could say at least they tried, well, and shortly after they gave up on that game anyway.Įvery time the matchmaker was meant to be improved, the only thing changed was longer queue times, up to a point were it is no longer acceptable. Tanks took over the solo lane and a whole role was useless, and thoose who weren’t, were just another form of mage (Azmo, Naz)…ītw, mage STILL is not a role? Who did this terrrible role rework? I am not kidding, I could have drunk 10 beer and bungee-jump down from a bridge and on the way down I’d have come up with a better rework. Right with the Ammo removal patch, basically half of the pool became useless. I feel every big patch and that was meant to improve gameplay lead to a major decline in quality. ![]() I really think one thing that made this game a fail was the matchmaker, which never ever has been even slightly above sh*t. So right when they finally managed to get QM out of a super clown fiesta with regularly 5 specs+dds vs 5pecs+dds they decide to cut down the development and e-sports.Ĭongratz, it took you 5 years to make the majority of games have a composition that includes all essential roles.
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